The build for this weapon is temporarily unavailable and will be available soon.
The XMG is a fully automatic light machine gun, designed to deliver unmatched sustained firepower thanks to its belt-fed system and best-in-class ammo capacity. Although it features a slower rate of fire, this trade-off allows for exceptional accuracy over prolonged bursts, making it a formidable choice for operators who need to suppress enemy forces or control the battlefield. The XMG excels in providing continuous, powerful fire with minimal downtime, ensuring that its operator can maintain dominance in mid- to long-range engagements. Its robust design and high ammo capacity make the XMG a reliable and devastating weapon when sustained fire accuracy is key to mission success.
Granite - LEVEL 1
5 headshot kills
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Woodland - LEVEL 2
10 headshot kills
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Savanna - LEVEL 3
15 headshot kills
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Splinter - LEVEL 4
20 headshot kills
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Moss - LEVEL 5
30 headshot kills
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Saboteur - LEVEL 6
40 headshot kills
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Digital - LEVEL 7
50 headshot kills
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Tide - LEVEL 8
75 headshot kills
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Red Tiger - LEVEL 9
100 headshot kills
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Buzz - LEVEL 10
5 x - 2 Kills without releasing the Trigger
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Snakebite - LEVEL 11
50 Kills while moving
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Gold
10 double kills or better
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Diamond
3 kills without dying 10 times
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Dark Spine
3 triple kills or better
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Slate - LEVEL 1
100 Critical kills
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Desert - LEVEL 2
200 Critical kills
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Evergreen - LEVEL 3
300 Critical kills
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Rugged - LEVEL 4
400 Critical kills
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Grim - LEVEL 5
600 Critical kills
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Stripe - LEVEL 6
800 Critical kills
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Oceanic - LEVEL 7
1000 Critical kills
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Whiteout - LEVEL 8
1500 Critical kills
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Purple Tiger - LEVEL 9
2000 Critical kills
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Hiss - LEVEL 10
10 Kills without reloading 15 times
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Acid Slide - LEVEL 11
300 Eliminations with Brain Rot
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Mystic Gold
10 Kills rapidly 15 times
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Opal
30 Special Zombie Eliminations
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Afterlife
10 x -20 Consecutive Kills without taking damage
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Quartz - LEVEL 1
5 Eliminations
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Tundra - LEVEL 2
10 Eliminations
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Canyon - LEVEL 3
15 Eliminations
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Pine - LEVEL 4
20 Eliminations
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Undergrowth - LEVEL 5
30 Eliminations
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Snakeskin - LEVEL 6
40 Eliminations
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Siberia - LEVEL 7
50 Eliminations
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Smolder - LEVEL 8
75 Eliminations
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Blue Tiger - LEVEL 9
100 Eliminations
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Fizz - LEVEL 10
2 Kills without reloading 5 times
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Nightfang - LEVEL 11
5 kills while under enemy UAV
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Gold Tiger Camo
5 eliminations while being most wanted
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King’s Ransom
3 kills without dying 5 times
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Catalyst
5 kills affected by stun/shock/flash grenade
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Builds from the community for this weapon are temporarily unavailable and will be coming soon.